Cheers for your thoughts everyone, I was 3-1 up at home against DUU this weekend B4 changing to stall (ended 3-3, again I did not change WG's to MF's!!
) so i think the 4-2-4 N can work. Furthermore, this is from season 16 rules...though no CP or cash appears to have vanished (yet!!).[B 7.0] Blowouts
To discourage managers from fielding lineups that are too weak, whenever a club loses by 5 or more goals, that club is said to have been "blown out".
If the match was considered a blowout where a team lost by 5 or more goals, they lose some additional resources. If the team that was blown out has at least 2 CPs they lose 2 CPs. If they do not, they lose 125k. Either case should generally be a possibility as if a team uses all their CP early in a season, they generally have plenty of cash later in the season.
This function is now handled automatically by the program and will be executed at any time (including the league and Cups).
If the commish can see injuries/suspensions has weakened a team then the blowout rule may NOT apply.
A manager can also post on the forum with an appeal for the Chairman to consider:
http://sesl.1.forumer.com
The program first checks to see if the match is a blowout. Then it determines if the losing team has the CP to deduct. If not, the money will be deducted.
In addition, code has been added to the software to prevent teams from winning by astronomical margins. During normal play each team has a chance to get a shot called a ShotChance. Once a team goes ahead by 4 or more goals, those chances are reduced as seen below:
Goal Difference Adjusted Shot Chance
Winning by 1, 2, or 3 goals ShotChance/1
Winning by 4 goals ShotChance / 5
Winning by 5 goals ShotChance / 10
Winning by 6 goals ShotChance / 15
Winning by 7 goals ShotChance / 20
Winning by 8 goals ShotChance / 25